Epistemic Game of Moderate Physics-Capable Students' by SOLO Taxonomy in Completing Fluid Mechanics Problems

Puspitasari, M. Dewi Manikta and Nadliroh, Kuni and Muzaki, Muhammad Najibulloh (2020) Epistemic Game of Moderate Physics-Capable Students' by SOLO Taxonomy in Completing Fluid Mechanics Problems. In: International Conference on Mathematics and Science Education (ICMScE) 2020, 14 s.d. 15 Juli 2020, Bandung.

[img] Text (Artikel_Epistemic Game of Moderate Physics-Capable Students' by SOLO Taxonomy in Completing Fluid Mechanics Problems)
8. Epistemic Game of Moderate Physics-Capable Students' by SOLO Taxonomy in Completing Fluid Mechanics Problems.pdf

Download (402kB)
[img] Text (Cek Plagiasi_Epistemic Game of Moderate Physics-Capable Students' by SOLO Taxonomy in Completing Fluid Mechanics Problems)
8. Turnitin_Epistemic Game of Moderate Physics-Capable Students' by SOLO Taxonomy in Completing Fluid Mechanics Problems.pdf

Download (468kB)
[img] Text (Peer Review_Epistemic Game of Moderate Physics-Capable Students' by SOLO Taxonomy in Completing Fluid Mechanics Problems)
8. Peer Review_Epistemic Game of Moderate Physics-Capable Students' by SOLO Taxonomy in Completing Fluid Mechanics.pdf

Download (343kB)
Official URL: http://science.conference.upi.edu/proceeding/index...

Abstract

The students’ thinking process in completing problems is able to show epistemic game. SOLO taxonomy is used to categorize the students’ thinking process. The researcher to collect data use test and interview. The test is consisted of fluid mechanics test and physics understanding test. Physics understanding test is used to determine the level of students’ physics understanding, while the fluid mechanics test is used to determine students’ epistemic game by SOLO taxonomy to solve the problems. The analysis result of the first test showed that the game used to solve problems was mapping mathematics to meaning in relational level and transliteration to mathematics in multistructural level. In the second test, the students used pictorial analysis in extended abstract level and transliteration to mathematics level in relational in solving problems. Meanwhile, the students used mapping mathematics to meaning in relational level, and recursive plug and chug in relational level to solve the problems in the third test. Furthermore, the fourth test was completed by recursive plug and chug in relational level. Epistemic game by SOLO taxonomy of this research can be used to determine learning strategy or model which is compatible with learning material concepts.

Item Type: Conference or Workshop Item (Paper)
Subjects: 710 Education science > 773 Physical education
Divisions: Fakultas Teknik dan Ilmu Komputer > D3-Teknik Elektro
Depositing User: M. Dewi Manikta Puspitasari
Date Deposited: 11 Mar 2022 03:11
Last Modified: 11 Mar 2022 03:11
URI: http://repository.unpkediri.ac.id/id/eprint/4606

Actions (login required)

View Item View Item